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The party has two options: either retreat to the surface with the injured or hunt the monster and hope its defeat will dispel the ailment. Both choices carry dire risks.
What’s past is prologue. Bell has come a long way and he and Hestia reflect upon the events that forged him into the adventurer he is today.
Gather your party and venture forth, Bell. The dungeon awaits.
Bell and his party are making good time and will soon enter the lower floors. But the dungeon crawl is going too smoothly, and Cassandra cannot shake her earlier premonition.
The party learns too late that the Moss Huge can use other monsters against them. Meanwhile, Bell is alone, but not without allies; the Xenos have not forgotten his kindness.
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