Uzume, her mother, and a new Master play a game of 5 card draw with Madeleine as the prize. Uzume's mother proves herself to be quite the poker rat.
Uno Uzume finds a deck of cards on the street one fateful day, and what transpires will change her life forever.
Fed up with the stress of having to learn to use her cards as well as a fussy Sasara, Uzume decides to give them back to their previous owner.
Madeleine's helpful nature begins to irritate Uzume. A ruthless new Master appears, intent on taking Uzume's cards.
Shimeji's previous master abandoned her, with only a ring to remember her by. Aloe's master returns for another fight.
Uzume is going broke buying snacks for her dolls, so they all get part time jobs. Katia makes a special friend.
Akari feels down after being scolded by Uzume. An odd new Master appears, and takes a liking to Akari.
A new Master is after Uzume's cards. Sasara and the rest will have to work together if they hope to defeat him!
Uzume and her club set up a curry shop during the school culture festival. A new masked opponent appears.
Kagami is given a choice: take Uzume's cards or miss the chance at finding her kidnapped brother. The Director's true identity is revealed.
Komachi-san has come to collect Uzume's dolls as she is their original master. Uzume is reluctant to let them go, but a meeting with Lord Rafflesia could change everyting.
Uzume and Komachi have one final showdown. Proto Zero proves to be too much for Sasara and the rest, and Kagami's brother finds a way to revive Sonnet through other means.
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