Prepare yourselves: The culture festival is here! From Date and Sanada competing for booth customers to Katsuie’s reverse haunted house, everyone has a tale or two to tell.
A comment from Sayaka has Yuu inquire into the mystery of what happened seven years ago. Why are student council documents from that period missing?
Andou’s Japanese sweets shop attracts many of his family’s regular customers, but the price for popularity might be too high for Andou to afford!
Ichigo has a lot on her plate, but no one is too busy to support a friend — no matter what Johnny and Kashino have to say about it.
A letter from an old friend calls Vanilla and her fellow Sweets Spirits back to the Sweets Kingdom, where the Jerks are having trouble passing the advancement exam.
The Sweets Kingdom tour got off to a delicious start, but a misunderstanding in Baum Forest threatens to end the trip ahead of schedule!
The student council president of Eiryou High stops by for a visit. She gets along really well with Aria and Shino. Maybe a little TOO well, honestly…
The second years are off on their class trip to Okinawa, and that means Takatoshi will need a temporary replacement on the student council. Let’s hope Kotomi can hack it!
Mr. Tonegawa aims to improve his health, but black suit and former rugby captain Doshita offers unsolicited help! Later, Otsuki finds a kindred spirit in a fellow foodie.
Although guarding Taro is exhausting, Sora’s intense eyes make it clear that he’s ready to face the challenge head on! But can Chucky say the same when he takes to the court?
It's official, Banri and Koko are now dating and she wants everyone to know! Later on, Banri finally talks to Linda after ignoring her for days.
The spirit of kyudo burned within Minato until it was snuffed out. The first year of high school offers him a second chance with the kyudo club, but the past holds him back.
The wild west captures Asuka and Mia’s imaginations. But when frequency 1324.5 unlocks a world of high noon, will violent delights lead to violent ends?
Beach trips mean fun, sun and swimsuits! Hopefully, there won’t be a repeat of what happened at the underground hot spring…
On the other side of the war, operatives of the Grandiga Empire undertake a clandestine mission to cripple Soleil’s food supplies.
The true identity of the private investigator answers a burning question. Tired of his clients’ actions, Shades helps Hajime confront them.
Two different teams with two different methods are at the final skirmish. Who will come out victorious in this fierce battle between strengths?
Iroha decides to investigate Kamiahama City's rumors in order to find clues about her missing sister. Mitama introduces Iroha to Tsuruno, the daughter of the owner of a restaurant.
If this were a normal school, then it would be a day like any other. But Basara Academy can hardly be called ordinary. What are the students up to this time?
Sayaka is content with second place in many things, but is love one of them? She believes she knows the real Touko but has that ruined any chance she might have had?
Just as Kaname begins to suspect there's more to the shady app than meets the eye, his first battle suddenly begins.
The Jerks make one final egg-cellent stop on their sweets grand tour before the advancement exam begins. Will the ingredients they gathered help them pass at last?
Mari’s business isn’t having the sweetest time in the Big Apple, so Henri Lucas sends Ichigo and company to help out and spice things up!
Determined to help Mari succeed, Ichigo and her friends jump right into the mix — but it’s a new friend who strikes the spark of inspiration in Mari’s clouded heart.
The coupon plan worked perfectly, but Mari, Ichigo and their friends will have to pull out all the sweets-selling stops if Mari wants to keep her shop!
Fujimaru and the others head to the underworld with Ishtar to defeat the goddess of the land of the dead and liberate Gilgamesh’s soul.
Learning is fun, so let’s learn all about the history of a certain adult object in “Nene Todoroki’s Extensive Knowledge” segment!
Rain puts a real damper on the mood at school. It also puts Aria in a different kind of mood. Ahem.
New faces join Team Tonegawa! Is this the start of Saemon and Saeko’s love story? Later, Ataru redefines the art of brown-nosing.
With Sora on the sidelines, Tobi becomes the target of Kitasumi High’s latest defense strategy: the insidious 2-2-1 zone press!
Banri, Nigijigen, and Koko try to cheer up a depressed Mitsuo by taking him to the amusement park. Later on, Linda and Banri have a late night talk about their past.
10,000 bow shots is the stranger’s goal. The question: Why? The answer: Why not. While serendipity sparks Minato’s curiosity, Tomi aims to enter the club in a tournament.
Mia always wanted to be a hero, but others pushed her into a defined box. As the town’s deputy, will Mia finally decide who she wants to be?
Princess Yuki was not the only person to lose a loved one in the disaster at Leash. From princess to pauper, tragedy touches us all.
New determination fuels both Haruka and Megumu’s desire to win. As for the other match, Dr. Harata is a fearsome opponent, and Arata must become someone else to beat him.
Hajime finds himself back in time with one of the most unlikely people imaginable and surrounded by people fated to die in the air raids…
Pressure is at an all time high as the ladies of KOTOBUKI Flight Corps fend off more than just air pirates in the air and on land.
At the Séance Shrine, Iroha & Yachiyo write the names of their missing loved ones. As if to confirm the truth of the rumor, Ui and Mifuyu appear, but they are twisted imposters.
The school song’s cursed, so the students have to come up with a new one! Then, Date and Sanada somehow travel back in time to Japan’s Warring States Period!
Yuu and Sayaka aren’t exactly on the best of terms. Is the solution as simple as talking it out? Later, Yuu has a problem: It’s pouring outside, and she forgot her umbrella.
After Shuka explains the rules of the game to Kaname, they agree to join forces. Together, they explore Shibuya and prepare for the upcoming in-game event.
Ichigo and friends are headed home-sweet-home for the grand opening of Marie’s Garden when a shocking challenge from Miya leaves a bad taste in their mouths!
Team Ichigo might have a fantastic sweets shop, but can it hold a candle to Miya’s “Beautiful Night Palace” (not to mention her excessive advertising)?
With help from their friends, Team Ichigo steadily closes the gap between their sales and Miya’s — and in the end, the winner will come down to a battle by Christmas cake!
Fujimaru and entourage finally face Ereshkigal, the great goddess of the underworld. They ask her to save Uruk with them, but she refuses and attacks them instead.
Can Shino become an idol? Can Igarashi stop fearing men? Can you guess what’s happening in Aria’s “What’s This?” segment? Maybe that last question is better left unanswered…
The grand opening of the pool is fast approaching, but there aren’t any lifeguards on duty. Looks like the student council will have to get wet n’ wild and jump on in!
Mr. Tonegawa faces the terrifying pachinko machine known only as the Bog. Meanwhile, Otsuki and Numakawa search for a new product to sell at their underground store.
Dedication. Perseverance. Commitment. These are the qualities that make a basketball champion — and thanks to Konishi, Momoharu isn’t sure if he possesses any of them.
Banri becomes worried when Koko misses school for days because of a cold. Later on, the spirit of Banri recalls the moment he fell in love with Linda.
Minato rediscovers his lost passion. He joins the kyudo club, and just in time since the other new members dropped out. But Kaito refuses to accept him as part of the team.
A world where AIs provide for your every need seems perfect, especially for Chloe, who prefers spending time alone. But doesn’t everything seem a little too perfect?
Under cover of darkness, the Beurger Squad sets out on its latest mission. Lily trusts Stella implicitly, but can she say the same of her new captain, Gail?
Physical abilities decrease with age. This is an unfortunate fact Dr. Harata understands all too well. But passion? That is something that never dies.
The cafe gains two more employees as life returns to normal. Or at least as normal as life can get.
The squad’s R&R is interrupted when they receive a new mission for triple the regular pay! It’s an opportunity too good to pass up, but does this mean triple the danger?
Soma seizes the opportunity to test his skills against chef Kuga in the upcoming Lunar Fest.
While wandering in Kosho Ward, Iroha and another Magical Girl are offered some Lucky Owl Water, which is said to bring good fortune. Together they have suspiciously good luck.
Honda and Fuma find a baby at the school gates! Are they prepared to be sitters? Later, Ieyasu and Mitsunari start recruiting for the annual Battle of Sekigahara.
Sports Day has finally arrived. Touko promises to behave on the condition Yuu gives her a kiss. Koyomi is struck by inspiration and Yuu confides in Maki.
The Treasure Hunt Game begins. The rules of the game are simple: find the rings hidden around the city of Shibuya.
Tsutsui and Iroha are forced to clean the pool together as punishment for being late. But is it the start of something more?
After making peace with Ereshkigal, Fujimaru and the others return to Uruk. As the final battle with Gorgon approaches, Gilgamesh proposes a strategy that may give them a chance at victory.
Summer is on the brain as the student council goes location-scouting for their class trip, but summer can’t be all work, no play. Why not spice things up with a courage test?
While helping Hata with the school newspaper, the student council members stumble upon evidence of a steamy romance between two teachers!
Is Mr. Tonegawa savvy enough to compete against a hate account on Twitter? Later, Odagiri’s underground movie theater threatens Otsuki's gambling profits.
As Sora steps into the role of pointguard, Chiaki steps into the spotlight. The fate of the game hangs in the balance, but will their change-up lead to victory or defeat?
Banri falls ill and Linda takes care of him at his apartment. Koko brings him flowers but she is upset to find that Linda has been alone with him at the apartment.
It’s hard to stay motivated when the inter-high tournament is so far away, but Nao has a plan to keep the team on its toes. First item on the agenda: learning how to screen!
The players of Kuzu High have just one practice game to prove they’re worth taking seriously. Has their training camp paid off, or will Kitasumi High dominate the court?
As Kitasumi High gets serious, Nao unveils Kuzu High’s super secret defense strategy. It’s time to knock out the competition — and Sora is the key to victory!
Masa becomes the kyudo club’s new coach and,apparently, Minato isn’t the only one whose acquainted with him. What does Tomi mean by kyudo being a team sport?
Their course is clear: They must destroy White Goat. As Asuka tries to save her brainwashed friends, Chloe must learn she can’t accomplish everything just by herself.
Desperate to end the fighting and prevent further loss of life, Yuki devises an unconventional strategy as the forces of Grandiga invade Soliel’s capital city.
Finals are coming up, but Chihaya’s thoughts lie elsewhere. As Kana and Sumire deal with a delicate situation, an unexpected phone call has profound implications.
The cafe employees realize they’ve created Schrödinger's milk. More importantly, when is a cherry not a cherry? Hint: The more things change, the more they stay the same.
In order to steal digital currency from a deep web marketplace called “Marco Polo,” Lupin will need to pick a digital lock — and where there’s a lock, there’s always a key.
The Marco Polo executives have set a trap in the form of the Lupin Game — a game that has people all over the world tracking down Lupin everywhere he goes!
A new game is afoot. The insidious “Happy Deathday” game has gathered the all-stars of assassination from all over the world. Their target? Lupin, of course!
A deadly scramble commences as one assassin after another tries to collect the reward on Lupin’s head.
With the death of its target, the Lupin Game is concluded. But Ami isn’t finished with the executives of Marco Polo just yet…
The "Smart Safe" has come to the Greater Tokyo Bank, and with it arrives an unparalleled challenge for Lupin. What can he do against this peculiarly secure safe?
An old friend of Lupin’s hires him to steal a forged Picasso from a millionaire art collector, but there is far more to this assignment than meets the eye.
An impostor. A notebook. A figure from Lupin’s past. How are these elements connected, and how do they involve Lupin’s old friend, Gaston?
The contents of Gaston’s notebook could turn the tide of politics in an instant. Too bad for Lupin, Albert isn’t the only one interested in it what the notebook contains…
Friend turns to foe and back again as Lupin and Albert find a common enemy and plunge headlong into their opponent’s treacherous territory!
On New Year’s Eve, Lupin comes across an old medal that brings back memories of a past adventure in South America.
Lupin coerces Goemon into winning the confidence of a young woman named Chloé Cazal, whose valuable necklace attracts unwanted attention.
Ami makes a strange new friend at the Annecy School for Girls, but Dolma is more than just another boarding school misfit — she’s Lupin’s latest target!
The quest for the Bloody Teardrop leads Lupin and company straight into the heart of a burgeoning coup d’etat in the kingdom of Padar.
Civil war threatens to erupt as the chaos in Padar comes to a violent head. Ami will need all the help she can get to bring Lupin to safety, but can Fujiko truly be trusted?
The political situation in Padar reaches its boiling point. Meanwhile, Lupin has a princess to steal, and Ami is the key to the entire operation.
Count Maupassant’s widow has tasked Lupin with finding her husband’s killer. The thief now plays the part of a detective, and he has until dawn to solve the mystery.
Lupin wakes to plumbing problems, picky eaters and unpredicted guests — just another busy day in the life of the Lupin gang!
When Lupin is offered an invitation he can’t refuse, Jigen must face an old enemy in a deadly sniping duel.
In a quiet, snowy town on the outskirts of Russia, there are riches for the taking. Too bad an unexpected someone has beaten Lupin to the punch!
A social media site that can predict your every move? Sounds great — unless you’re a thief who relies on being unpredictable, that is.
When Fujiko is captured by ShakeHands, Lupin will need the entire team to pull off a daring rescue — but “Peoplelog” has placed doubts in one of his ally’s hearts.
If Ami expects a touching reunion with her father, she’s setting herself up for disappointment. Help, if it comes, will have to arrive from elsewhere.
Chaos descends in the wake of Lupin’s Peoplelog posts, turning Orig Island into a battlefield — the setting of Lupin’s final assault on the ShakeHands headquarters!
The town of Rahama refuses to sell the Raiden, a powerful fighter plane. Elite Industries won’t accept “no” for an answer. Now, our intrepid heroines must fight back.
There's more to Chinese cooking than Soma realized and he's running out of time. Fortunately, Hisako, Alice and Erina give him pointers about the nuances of "ma" and "la."
When the good luck count from the Lucky Owl Water reaches zero, it is said that unimaginably bad luck will befall whoever drank it.
The students have 10 minutes to escape the building during the evacuation drill on pain of expulsion! Also, the student council elections are in one week!
The script is written, the roles assigned. The results hit close to home. Touko suggests a study camp for rehearsal over the summer. But preparations must be made first.
Kaname and Rein discover that the Florist is watching their every move. They join forces to undermine his plans by destroying the cameras while evading his henchmen.
Tsutsui discovers that real life relationships aren't always easy to navigate as he and Iroha's relationship starts to bloom.
A samurai has lost a treasured heirloom! Since it might be a tsukumogami, he appeals to Oko and Seiji for help — but there is far more to the situation than meets the eye…
A renowned antique merchant’s paintings are changing every night, and he has no idea why. Could a tsukumogami be to blame? Oko and Seiji are on the case!
Sanae should be thrilled about her upcoming wedding, but a rift between Sanae and her mother casts a pall over the festivities. Perhaps Oko and Seiji can comb things over…
Do his refined manners disguise a notorious playboy streak, or is Kounosuke just misunderstood? An undercover tsukumogami will uncover the truth!
A chivalrous bandit has been granting any wish whispered at a local shrine… including a wish to steal Ohime, the princess doll, from Oko and Seiji’s shop.
An unexpected tumble into the river results in Kounosuke losing Kogare-kou, his seal case! Luckily a “good” Samaritan saves the day — for a price.
The great fire of Nihonbashi haunts the memories of humans, houses and tsukumogami alike. In some, the fire sparked grief; in others, it sparked emotions darker still…
Kounosuke approaches Seiji with an odd request: investigate his new friend Hansuke, who may harbor ulterior motives. Odder still, what connection does Hansuke have to Goi?
Someone else is on the hunt for Suou, and Seiji has a hunch regarding their identity. Luckily his new friend Gonpei is eager (perhaps even too eager) to help.
Izumo-ya’s debts are due, forcing Seiji and Oko to consider the unthinkable — and when a samurai makes them a lucrative offer, temptation might prove impossible to resist!
Katsusaburo asks Seiji for help determining Sanae’s true feelings. Hopefully a tea ceremony with Hansuke will provide clarity to more than one struggling couple.
Sataro made Oko a promise, and Seiji intends to make him keep it — even at the expense of his heart. But Oko has plans of her own, and she refuses to remain silent any longer!
With the Axe of Marduk, Fujimaru's party manages to weaken Gorgon by lowering her Divinity. Having opened a path for themselves, they finally reach the Blood Fort's depths.
At Aria’s family home in the mountains, the student council forages for natural ingredients, but a self-conscious Takatoshi refuses to show his peers his mushroom...
Some phrases are just a mouthful. Too bad Shino’s attempts at shortening them only make things worse (or better, depending on your point of view).
Odagiri is a formidable foe. Can a change in scenery help Otsuki obtain what he wants? Meanwhile, Mr. Tonegawa experiences betrayal from within!
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After receving advice from the upperclassmen, Banri tries to find a job so that he can have money to spend on Koko.
The boys of the kyudo club want to practice, but Masa has them doing chores instead. What does this have to do with learning how to shoot?
A popular musical’s in town and Café Octave experiences increased business as a result. Asuka suddenly has a great idea: Why not help out?
After he’s injured on the battlefield, the Beurger Squad plans a going-away party for Pierce. Gail makes Pierce an unexpected offer.
This episode is not available yet. Please check our schedule for details.
This episode is not available yet. Please check our schedule for details.
Ikuto fell overboard during a storm and finds himself stranded on an island populated only by women!
The squad must somehow infiltrate Elite Industries’ stronghold. Fortunately, a traveling tavern gives Zara a sudden idea.
The Lunar Fest isn't a Food War and customers are different from judges — Both Soma and Alice discover their booths are in the red by the end of the first day…
Determined to travel to the bottom of the Abyss, Riko and Reg leave Ozen’s Seeker Camp and delve into the treacherous Third Layer.
When Riko learns her mother may have died in the perilous Abyss, she sets off with a robot boy named Reg to uncover the truth in MADE IN ABYSS: Journey’s Dawn.
Riku gets more than he bargained for when he gives Akira a piece of unsolicited advice.
What’s more important in rugby? Brain or brawn? Riku and Akira butt heads over the issue.
Tori is pushing the team too hard and that could cause people to quit the team. Akira suggests talking to Seiichiro, the former rugby captain, for perspective.
The Soran rugby team expected a rematch against Sekirei only to face off against the reserve team instead. Just as Riku planned…
The teams are at a stalemate, and the Sekirei team captain has had enough. The Crimson Emperor, Reo Asamiya, takes the field.
Riku suggests a training camp to help the team improve.
The prefectural qualifier for the national high school rugby football tournament has begun and Soran sets their sights on Sekirei.
Players underestimate Kinosaka at their own peril. Both Riku and Akira find their respective rivals in Rinto and Shogo.
The semifinals have arrived and Soran faces off against Kinosaka, who proves themselves an equal match.
Riku and Rinto have a heart-to-heart after their match. Can they finally understand one another?
Sekirei is the strongest team for a reason, but that doesn’t intimidate Soran. Riku faces off against his brother, determined to prove he belongs on the field.
Riku’s back in the game and a welcome reinforcement may just be what Soran needs to turn the tables against Sekirei.